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1. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
So... basically CODE, and any form of destroyer empire ganking, is getting a massive boost? - start 10 accounts - train (alpa cloned) gank destroyers on all of them - if multiboxing alphas = allowed..... SOLO GANK SQUAD AHOYYY - if multiboxing al...
- by SFX Bladerunner - at 2016.08.31 14:47:47
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2. Sticky:Dev blog: Grid Sizes & You - in EVE Information Portal [original thread]
Primary This Rifter wrote: Volumetrically speaking, increasing the grid edge size from 250 km to 8000 km gets you a grid that's 32,768 times the size of the original. Thanks for the info, I am sure nobody at CCP has ever seen the formula to ...
- by SFX Bladerunner - at 2015.12.09 00:32:33
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3. Sticky:Dev blog: Grid Sizes & You - in EVE Information Portal [original thread]
So... does this mean we can now place stop & drag bubbles further away and have them still be effective?...
- by SFX Bladerunner - at 2015.12.08 12:04:39
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4. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Skinzee wrote: SP ISNT EVERYTHING... EXPERIENCE IS ALSO REQUIRED. Exactly our point. If you didn't have to gradually make your way up the SP ladder to fly that shiny ship with the shiny mods, you don't have an appreciation for it or its w...
- by SFX Bladerunner - at 2015.10.16 15:53:14
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5. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Skinzee wrote: IM A NEWB AND I WANT TO PAY A LITTLE EXTRA TO FLY A SHIP AND ENJOY THE GAME THAT I ALREADY PAY FOR! You forget that us 'vets' had to go through the same grind as you are experiencing right now, so there is actually no unfair...
- by SFX Bladerunner - at 2015.10.15 17:21:36
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6. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
This is a bad idea. I am happy with EVE being a game with little to no rules in terms of player conduct. I can accept the fact that some dude who's only been playing for a few months can make more money than me in a days work of scamming and get...
- by SFX Bladerunner - at 2015.10.15 17:10:33
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7. TriExporter - in EVE Technology Lab [original thread]
Sarmatiko wrote: Tykari wrote: Not aware of another, always used Triexporter myself. So at the moment an update is pretty our only hope. Problem is I'm not sure there is anyone of the people who built it originally still around. And that is ...
- by SFX Bladerunner - at 2015.04.05 13:42:50
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8. Role-playing racism - in EVE General Discussion [original thread]
Jenn aSide wrote: Fictional in game-racism = ok. Real racism directed at other players = not OK. Pretty simple, however let me say as a IRL person of 'color' it was....not the best thinking on CCPs part to go with the whole 'space slavery' the...
- by SFX Bladerunner - at 2014.08.23 21:42:00
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9. Sticky:Dev blog: Incursion changes in Hyperion - in EVE Information Portal [original thread]
"Not too mention that WH's don't currently have the ISK potential that they once did, so it makes sense for people to go grind incursions to pay the ever-rising price of Plex. " Interesting to me would be -why- Plex prices (in ISK) are 'ever-ris...
- by SFX Bladerunner - at 2014.08.22 07:56:43
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10. Which is the best Strategic Cruiser (t3) - in Ships and Modules [original thread]
Quote: Which is the best Strategic Cruiser (t3) Came expecting a fun discussion thread about the general use of T3 cruisers, left disappointed. __________________________________________________ History is much like an endless waltz...
- by SFX Bladerunner - at 2011.02.17 18:05:00
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11. Ishtar - Sanctums. - in Ships and Modules [original thread]
Originally by: Headerman The shield ishtar can tank more damage than an armoured ishtar Not sure about setup though Just be sure to realise that there is a big difference when their EFT tanks and ACTUAL PVE PLEXING tanks are compared...
- by SFX Bladerunner - at 2011.02.13 22:48:00
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12. Hail on a Dramiel? - in Ships and Modules [original thread]
Originally by: Aamrr Thanks for keeping us honest. I still contend that all the webs in the world don't do you any good when the majority of your transversal velocity is coming from YOUR ship, not the ship you're shooting at. That said,...
- by SFX Bladerunner - at 2011.02.13 22:43:00
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13. Kitsune Fleet ECM, fitting check - in Ships and Modules [original thread]
tbh, I don't really have any experience flying ECM, but I'd think your main priority would be to stay out of harms way. Under that assumption I cooked together the following: [Kitsune, New Setup 1] Nanofiber Internal Structure II Nanofiber Inter...
- by SFX Bladerunner - at 2011.02.13 22:31:00
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14. stacking modules wiht scripts question - in Ships and Modules [original thread]
Edited by: SFX Bladerunner on 13/02/2011 22:14:19 ^ what they said. Stacking works on the attribute(s) affected, be they on your ship or someone else's. Also, with regards to dual-attribute modules (with 2 script types), realise that: 2x uns...
- by SFX Bladerunner - at 2011.02.13 22:10:00
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15. What is a good anti-frigate-size-hull platform? - in Ships and Modules [original thread]
Edited by: SFX Bladerunner on 11/02/2011 17:42:38 Edited by: SFX Bladerunner on 11/02/2011 17:38:58 Originally by: Dirk Decibel And by that I mean mostly T2 frigates. Suggestions for ships en setups greatly appreciated. Sabr...
- by SFX Bladerunner - at 2011.02.11 17:38:00
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16. Optimal E-war Drone set up for a Typhoon - in Ships and Modules [original thread]
Edited by: SFX Bladerunner on 10/02/2011 17:22:19 Originally by: E man Industries Looking at a Typhoon fit for short range and primarially anti Battle Cruiser work. Was wanting to fit some Heavy web drones and a target painter drone. ...
- by SFX Bladerunner - at 2011.02.10 17:17:00
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17. Dreadnoughts? - in Ships and Modules [original thread]
Originally by: Durzel Originally by: Ranger 1 One thing that I would really, REALLY like to see happen is for the bane of super caps (Super Carriers in particular) to end up being a wing of some new type of frigate or destroyer. O...
- by SFX Bladerunner - at 2011.02.06 00:00:00
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18. Catching a 2.6s align time ship at a gate in low-sec - in Ships and Modules [original thread]
Edited by: SFX Bladerunner on 02/02/2011 17:49:33 Originally by: Carniflex Heh - you can lock even pods in 0.8 secs - that is overkill considering that server does everything in 1sec ticks. I believe it updates state(s) every 1 sec...
- by SFX Bladerunner - at 2011.02.02 17:49:00
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19. low-SP Damage Dealer for rogue drones - in Ships and Modules [original thread]
Edited by: SFX Bladerunner on 02/02/2011 17:33:33 Originally by: Miss Rabblt hi! i want to make my alt a DD. Don't want to spend alot of time. Cost doesn't matter. Now alt if very good miner+refiner. Amarr race. I got fit for DD from...
- by SFX Bladerunner - at 2011.02.02 17:32:00
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20. ballistic control system x2? x3? - in Ships and Modules [original thread]
Originally by: Hauling Hal Edited by: Hauling Hal on 31/01/2011 18:15:31 Originally by: stoicfaux Originally by: SFX Bladerunner Also, note that sometimes the 2nd damagemod actually gives more bonus than the 1st due to ...
- by SFX Bladerunner - at 2011.01.31 19:54:00
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